TOOLBOX

Gamified participatory design integrated with XR

New participatory planning digital tool, based on Minecraft, to engage youth and young adults in codesign of buildings, neighborhoods and / or districts using XR.

7 years kid playing VR virtual reality game

Lead partners

HeritACT

Technology Readiness Level (TRL)

TRL4 to TRL7 

User journey

Geospatial data (OpenStreet Map)​

Collaborative game mechanics​

Site specific experience​

Interactive Non-playable characters (NPCs)​

Co-recreation of a historic landscape​

Key functionalities

Collaborative 3D mapping and design in a Minecraft-based environment​

Participatory co-creation of renovation and urban rehabilitation ideas​

Scenario testing and visual exploration of design alternatives​

Export of visual outputs and qualitative inputs for planning processes​

Users

Young people and youth groups (students, young citizens), supported by facilitators such as educators, planners, and community organisations.​

Basic. No prior technical, gaming, or planning expertise is required.​

Highly user-friendly, intuitive, and engaging, using the familiar Minecraft environment to lower entry barriers and encourage active participation.​